







The Game
Becoming James Bond with luxury travel and hospitality concept
Read case study →Design director who codes.
Rebuilt emergency systems serving millions, founded the first open-source font platform used by 50,000+ designers. I work from Figma to Next.js, leading teams and shipping production code — with 15+ years proving that ambitious design can scale without losing soul.
I've worked with:
and more. Here's some of my selected, in-depth case studies and a few pieces of work.








Becoming James Bond with luxury travel and hospitality concept
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Exploring hospitality with an outside perspective – where curiosity and technology meet
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Gallery-level curation in democratic space
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Head of Internal Tools — Operating at every level simultaneously
Read case study →Head of Product — Building people while building products
Read case study →Product Manager — Systems thinking at global scale
Read case study →Co-Founder — Learning by doing at 22
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Rebuilt our 5-year-old newsletter tool with agents — to write, edit, and assemble in our voice.


Designed and developed a new website for Compact Magazine in collaboration with Pentagram.


A project that measures the likelihood of reading disabilities and provides a customized reading experience.


16-year passion project transforming font selection from endless browsing into AI-powered contextual recommendations.


A specially-designed mobile app for the Optavia diet — search foods, track meals, and personalize your diet with ease.


141 episodes, 215K+ listens across 6 years—Olivia and I turned our newsletter debates into a beloved typography podcast.


Consulted on interactive microsite to teach type concepts, integrated into the main Google Fonts site.


Brand identity and design work for biotechnology company Ginkgo Bioworks.
Founded The League of Moveable Type in 2009 as the first open-source font foundry. Scaled to 50,000+ designers across 204 countries while maintaining selective curation. Built education platform with courses, workshops, and 141-episode podcast reaching 215,000+ listeners. Fifteen years proving you can serve broad audiences without compromising standards.
Co-founded A Good Company (2009–2015), boutique design agency serving Mozilla, Stripe, Trunk Club, and NPR when these companies were still finding their voice. Led product and design at Wildebeest (2015–2019), directing work for Disney, Spotify, Google, and Hulu. Transformed agency technical capabilities, established design systems, mentored teams, managed multi-million dollar engagements.
Product Manager at General Assembly (2015–2016), unified curriculum across 14 markets serving thousands of students globally. Strategic vision with hands-on execution: Figma to production, brand architecture to implementation, team leadership to individual contribution.
Led product design at Citizen (2019–2021) as Head of Internal Tools. Rebuilt three mission-critical emergency response platforms, improving response time 60% for systems serving millions under extreme pressure.
Design and engineering fluency — I can work from Figma to Postgres and React, and lead teams while shipping production code. When a design director understands engineering, there are no lost-in-translation handoffs—design intent and implementation stay aligned.
Strategic vision with hands-on execution — I can move between CEO-level conversations, down-to-earth functional work, and technical architecture. Most directors can do strategy or execution – doing both is where I shine.
Systems thinking at scale — I've built platforms serving millions, maintained standards while reaching broad audiences, and designed experiences that work under pressure. Systems are just how I think.
Luxury and hospitality mindset — I studied hospitality management and entrepreneurship at Glion Institute in Switzerland and read Kapferer and Bastien cover to cover. I love this stuff.
Range across domains — I can obsess on the details and invisible care, while staying true to the vision of the big picture — my brain can walk in both worlds. I've designed brand identities, product from scratch, immersive experiences, and education platforms.
Creative Director or Design Director roles where craft excellence and experience design drive the work — experiential brands, cultural institutions, tech platforms with strong creative vision, immersive experiences, or hospitality innovation. Places where detail obsession matters more than quarterly metrics.
Organizations that refuse to compromise to create better experiences. Where detail obsession and invisible care define the work, not quarterly metrics.